Game speed | 1.75 |
Unit speed | 0.6 |
Resource production factor | 1 |
Barbarian village spawning | 100% chance when a player joins the world |
Bonus village spawning | 0% chance when a player joins the world |
Ability to demolish buildings | Active |
Morale | Points and time based |
Milliseconds | Active |
Fake limit | 1% of the village points |
Research System | Simplified research |
Church | Inactive |
Watchtower | Active |
Quest System | Active |
Achievements | Active |
Growing barbarian villages | Active up to 2500 points |
Bonus villages | No bonus villages |
Time frame for cancelling attacks | 10 minutes |
Time frame for cancelling transports | 5 minutes |
Night bonus | Inactive |
Protection for beginners | 3 days |
Max attack ratio (attacker:defender) | 20:1 for the first 35 days |
Flags | Active |
Scavenging | Active |
Hauls | Active |
Stronghold | Inactive |
Tribe member limit | 13 |
Ability to attack tribe members | Attacks vs tribe members turn into visits and thus do not deal any damage |
Tribe levels | Active |
Account sitting | Active |
Account sitting restrictions | Restricted sitter access after an account has been sat 30 days within the last 60 days. |
Free trading | Active, time restriction based on the start of the individual player |
Support outside tribe | Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change. |
Ability to select starting direction | Active, move to friends enabled |
Victory requirements | After 165 days, one tribe must hold at least 70% of the player villages for 3 days |
Start date | Jun 27,2024 10:30 |